Image Synthesis and Photorealistic Rendering with GPU Computing: A Review

Authors

  • Harpreet Kaur Student, Department of Computer Science Engineering, Jaipur National University, Jaipur, Rajasthan, India
  • Ranjeet Singh Student, Department of Computer Science Engineering, Jaipur National University, Jaipur, Rajasthan, India

Keywords:

Image Synthesis, Photorealistic Rendering, GPU Computing, Real-Time Rendering, Ray Tracing, Computer Graphics

Abstract

Image synthesis and photorealistic rendering have become fundamental components of modern computer graphics, enabling the creation of highly realistic digital images for applications such as gaming, film production, virtual reality, and scientific visualization. The evolution of rendering techniques, combined with the rapid advancement of GPU computing, has significantly improved rendering speed and visual fidelity. This review paper presents an overview of image synthesis techniques and photorealistic rendering approaches, emphasizing the role of GPU-based acceleration and real-time rendering frameworks. A detailed literature review highlights recent contributions and technological trends in the field. The paper also discusses current challenges and outlines future research directions in achieving efficient and scalable rendering solutions.

How to cite this article:
Kaur H, Singh R, Kumar G, Image Synthesis and Photorealistic Rendering with GPU Computing: A Review. J Adv Res Comp Graph Multim Tech. 2026; 8(1): 5-10.

References

Whitted T. An improved illumination model for shaded display. Commun ACM. 1980.

Foley JD, van Dam A. Fundamentals of Interactive Computer Graphics. Addison-Wesley; 1982

Published

2026-03-28